Product prototype review process

Interactive prototype is an important output in the product development process. It not only determines the presentation layer form of the product, but also can better verify requirements and clarify product goals while visually displaying product functions. The establishment of an interactive prototype program usually comes from a joint review conducted by cross-departmental personnel. How to efficiently …

Behavior-centered design

Many things in the world are not designed under the guidance of user-centered design methods, but these things still work very well. For example, in cars, people all over the world can learn to drive through similar operating devices. Let’s take a look at the various products around us, including scissors, axes, typewriters, mice, sporting goods, etc. …

Product managers need three professional skills: business, technology and user experience

Do you know how to operate business? Do you have the technical skills? Do you pay attention to the user experience of the product.  Looking back, can you be called a real product manager? I often ask what position is a product manager, and what are their responsibilities? How to train a product manager? Marty …

Work flow from planning to design

MOVE it! PM & UE moving up – “from planning to design workflow.” The title sounds a bit frustrating. In fact, what I want to express is to allow more interaction between PM&UE, so that everyone can work in a complete process more   clearly ,  efficiently and  joyfully! Look at the catalog first: part1 A story leads to the embarrassment of PM&UE cooperation …

The 80/20 rule of web design

Recently I learned some content about design principles, and I found an interesting principle-the 80/20 rule. Also known as Pareto principle, Juran principle, critical minority and minor majority theory or factor sparse theory. In the design of websites and web applications, the 80/20 rule has a profound impact on user experience, and ultimately affects the content …