Behind the amazing performance are those unknown skills and secrets. Today we will talk about the skills and software we need to master in the process of drawing.

Good performance is often inseparable from high-precision models, so how to create them quickly? Many students will think of software such as max and may. It is indeed possible to make a very delicate model, but it will take longer. Is there a better way? My answer is yes: Yes, that is ZBrush. We can use it to quickly make high-quality models with max (As shown below)

After the high-quality model is completed, the next step is to process the model’s uv and textures. There are many ways to deal with uv, such as processing in ZBrush or using a faster way to use Unfold3D. We can use CrazyBump for texture production. This software can quickly generate diffuse reflection, AO, reflection, reflective gloss, displacement, black and white bumps, normal bumps, etc. The use method is relatively simple and fast.

The same effect is definitely inseparable from the conventional renderer, if you use VRay. But for product rendering, I recommend that you use Corona or KeyShot. The effects rendered by these two renderers will be more real. CR can well reflect the light perception. KS’s materials are all scanned materials that are very real.

If you want to learn how to realize the effect, I recommend you to learn the software.

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