Belt Speed

Compute belt speed v (m/s) from pulley diameter D and speed n.

Inputs

Formula

v = π·D·n/(60·1000)
Too high a belt speed slips/heats; too low under-powers.
belt speed
Belt Speed schematic

Fundamentals

Compute belt speed v (m/s) from pulley diameter D and speed n.

This tool computes Belt Speed from the formula: v = π·D·n/(60·1000)

History

Classical mechanics founded by Newton; kinematics formulas remain the basis of mechanical and vehicle design.

Engineering applications

Used for mechanism kinematics, energy calculations and balancing.

Glossary

Pulley dia. DInput parameter
Speed nInput parameter
Belt speed vOutput result

How to use

  1. Fill in Pulley dia. D, Speed n in the Inputs section (watch the unit on each field).
  2. Click Calculate; the tool evaluates the formula shown above.
  3. Read Belt speed v in the results area.

Formula · Worked Example · Knowledge

Formula

核心计算关系:v = π·D·n/(60·1000)

输入变量:

  • Pulley dia. D D — mm
  • Speed n n — rpm

输出结果:

  • Belt speed v v — m/s

假设/适用:Kinematic formulas assume rigid bodies, ignoring friction & elasticity; add losses for dynamics.

Worked Example

根据公式 v = π·D·n/(60·1000),取 Pulley dia. D = 200 mm;Speed n = 1,450 rpm。

代入计算得:Belt speed v = 15.18 m/s。

Key Points

  • Kinematic formulas assume rigid bodies, ignoring friction & elasticity; add losses for dynamics.
  • Use SI units (kg, m, s, rad) to avoid conversion errors.
  • Angular and linear quantities relate by radius r: v = ω·r, a = α·r.

Parameters

Inputs

ParameterSymbolUnitDefault
Pulley dia. D (mm)Dmm200
Speed n (rpm)nrpm1450

Outputs

ResultSymbolUnit
Belt speed vvm/s

Applications

  • Linkage and cam kinematics design
  • Pulley mechanical-advantage study
  • Engine valve-train and crank analysis

FAQ

What formula does this tool use?
This tool computes per ISO / AGMA / ASME standard formulas: v = π·D·n/(60·1000)
How accurate are the results?
Results match input precision, based on SI units and common engineering approximations; for critical duty re-check with a safety factor.
Where is it used?
Linkage and cam kinematics design